![]() ![]() And if you’re working with programmed music, which you probably would be given the style of compression, MIDI implementation would also most likely work well.To kick things off Mike Hillier is talking side-chaining and ducking and diving…ĭynamics processors, both hardware and software, often have an additional “side-chain” input which can often go overlooked, but can be used to achieve a variety of advanced production techniques. With all this said, you could probably get an analog compressor to work perfectly well for what you’re looking for. This probably didn’t help though other than pointing out potential problems. It definitely works really well in a lot of situations though. MIDI tech is really old tech too, just hasn’t been updated much since it needs to preserve backwards compatibility with the millions of devices available that support it. It really only happened with really fast attack instruments like a kick drum. Sometimes we wouldn’t be able to eliminate a flam because each midi tick was on either side of where the drum actually was. We would sample a track with an audio to midi trigger and then use a sampler to trigger something like a snare sample to supplement the sound recorded on a multitrack tape machine. So it’s less resolution than if you’re using a time ref (which is derived from samples, which would be 100% accurate when working with digital audio.) we used to run into problems with midi clock inaccuracies in the old days of drum replacement. So at a slower tempo, one tick may represent 12ms while a faster tempo may represent 6ms for each tick. They send timing information by using the tempo as a basis for MIDI clock and then dividing that up by “ticks” - One ref I found says there are 48 ticks per quarter note. I haven’t used reaper, but it’s going to behave like other DAW’s - it’ll have the ability to save presets and it will be very precise on attack release times. For something like this, I’d typically use a really fast attack time to achieve a more pronounced pumping effect. And analog circuits can’t get as fast as digital circuits with lookahead capabilities. The release times are often adjusted precisely to get the pumping sound to fall into a rhythmic subdivision of the tempo of the song. What're your thoughts on making a stereo compressor with sidechain going?Īnalog compression circuits are fairly complicated - especially if you want to get into variable attack/release times which is critical on this style of side gain compression. Maybe there's a way to host a VST inside the raspberry? I can't see a reliable way to do that.Installing a full DAW like Reaper seems overkill but if that can automagically load a project with audio input and sidechaining preconfigured, I'll do that.but again there's no obvious software that could allow MIDI-triggered sidechain compression. Blokas' Pisound could work, if I can trigger the sidechain by MIDI.Electrosmash's Pedal Pi is currently unavailable, and I don't think it supports two audio inputs (one for the main signal, one to duck the sidechain).Also Carla is ridiculously complicated.I checked out Sunvox, but the Audio Input plugin does not work on a raspberry (at the moment).I've done a whole bunch of research, and I'm stuck on getting a lightweight solution (something that a linux n00b could handle). You know, like how to get that "pumping" effect that's popular on EDM. ![]() Hi all, long time lurker here and I've a raspberry pi 3 to build a headless, standalone, battery-powered, stereo audio compressor with sidechain. ![]() "Understanding How Transistors Work" - Stompbox StudiesĪmplified Parts - Pedal Layouts & Build Guides "Everything You Need to Build a DIY Guitar Pedal" - Pedal Haven "So you’re starting out - A guide to what you’ll need to build pedals." This is an open community for the do-it-yourself pedal builders of reddit! Please use this subreddit to share knowledge, give/receive help, and show off your custom builds! Looking for troubleshooting help? Please read this first! ![]()
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